Materials: Seamless and Procedural

The project asked for a seamless material to be created in Substance Alchemist/Bitmap2Material using photographs taken of the real texture. The project also called for three other materials made procedurally in Substance Designer’s material graph editor. The four materials created are applied to simple primitive shapes and rendered in Unreal Engine at real-time.




Seamless and Procedural Materials - Rotation Video Showcase


Seamless Material: Artificial Grass | Renders Seamless Material: Artificial Grass | Renders
Seamless Material: Artificial Grass | Maps Seamless Material: Artificial Grass | Maps


Procedural Material: Pattern Fabric | Renders Procedural Material: Pattern Fabric | Renders
Procedural Material: Pattern Fabric | Graphs Procedural Material: Pattern Fabric | Graphs


Procedural Material: Stamped Metal | Renders Procedural Material: Stamped Metal | Renders
Procedural Material: Stamped Metal | Maps Procedural Material: Stamped Metal | Maps
Procedural Material: Stamped Metal | Graphs Procedural Material: Stamped Metal | Graphs


Procedural Material: Solar Panels | Renders Procedural Material: Solar Panels | Renders
Procedural Material: Solar Panels | Maps Procedural Material: Solar Panels | Maps
Procedural Material: Solar Panels | Graphs Procedural Material: Solar Panels | Graphs