Roach Run

Roach Run is a first-person collect-a-thon arcade game made in Unreal Engine. This was the first game I made in Unreal Engine. The goal was carrying out a simple game design idea with a focus on game tech and mechanics using Unreal Engine. The project’s focus on game tech creation had me diving into Unreal Engine blueprints using third-party/sourced assets to execute on a complete game design idea.




Roach Run Logo You're a small roach in a house with a messy owner, roach friends, and food inside. Find & Save your 5 Roach Buddies. Collect Food for Health.


Roach Run Gameplay Video


Roach Run First Person/Roach Perspective with Simple HUD Roach Run First Person/Roach Perspective with Simple HUD


Roach Run's Simple First-Person HUD with Object Glow, Timer, Food Amnt, Roach Amnt, and Health Roach Run's Simple First-Person HUD with Object Glow, Timer, Food Amnt, Roach Amnt, and Health


Roach Run Intro Sequence using Mixamo Model and Animations Roach Run Intro Sequence using Mixamo Model and Animations


Roach Run's Play Area with Roach Friends and Food spread about for Collection Roach Run's Play Area with Roach Friends and Food spread about for Collection


Roach Run's Downstairs Interior Space with Damaging Traps and Food scattered around Roach Run's Downstairs Interior Space with Damaging Traps and Food scattered around


Roach Run's Upstairs Interior Space with more Food and Roach Friends to Collect Roach Run's Upstairs Interior Space with more Food and Roach Friends to Collect


Roach Run Environment Exterior to show details ranging from Roach-size to Tree-size Roach Run Environment Exterior to show details ranging from Roach-size to Tree-size


Roach Run's HUD effects for Damage and Collect/GetHealth Roach Run's HUD effects for Damage and Collect/GetHealth


View This Project on ArtStation




Download Roach Run
(File is a zip(625MB) with the .exe for Windows 64bit)